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NVIDIA Isaac Lab

Simulation · Simulation & Digital Twins

NVIDIA Isaac Lab

Isaac Lab 2.0·NVIDIA

Active Open source API available
CATEGORYSimulation · Simulation & Digital Twins
READINESSTRL 9
ADOPTION SCALEGrowing Community
LICENSESApache-2.0
FIRST RELEASE2024

NVIDIA Isaac Lab is an open machine-learning framework for robots released in February 2024 as the successor to Isaac Gym (2021) and Isaac Orbit (2022). It combines the power of the photorealistic Isaac Sim simulator (based on Omniverse/USD and the PhysX 5 physics engine) with native GPU support for reinforcement learning — typically 2048–16384 parallel environments on a single H100/A100 card.

Isaac Lab architecture: a workflows layer (rl_games, rsl_rl, skrl, stable-baselines3, sample-factory), a managers layer (terrain, command, observation, action, reward), and an assets layer (Articulation, RigidObject, Sensor) backed by USD. Everything runs in a GPU loop without CPU↔GPU transfers. Support for domain randomization, sim-to-real, tensor parallelism, and policy distillation integration (TacticAI, DextrAH-G).

Isaac Lab dominates humanoid and quadrupedal robotics in 2024–2025. Reference models: Unitree Go2/G1/H1, Boston Dynamics Spot, ANYbotics ANYmal, Booster T1, Apptronik Apollo, Berkeley Humanoid, Fourier GR-1, and dozens of arm configurations (Franka, UR, KUKA, Allegro Hand, Shadow Hand).

Type & Roles
Software types
Simulation

Simulation software is used for modelling, testing, and validating robot behaviours, sensor characteristics, environments, and algorithms without requiring physical hardware. It enables safe, repeatable, and cost-effective development cycles. Common robotics simulators include Gazebo, Isaac Sim (NVIDIA), MuJoCo, PyBullet, and Webots, each offering different trade-offs between physics accuracy, rendering fidelity, and integration with middleware frameworks such as ROS 2.

Developer Tool

A Developer Tool is software designed to support the development workflow, including configuration, debugging, testing, monitoring, validation, and integration of robotic and embedded systems. Examples include IDE plugins, visual debuggers, log analysers, hardware-in-the-loop (HIL) test harnesses, and code-generation utilities specific to robotics platforms.

API Library

An API Library is a software package that exposes programmatic interfaces for communicating with a device, service, or system. In robotics it typically forms a lightweight integration layer built on top of the manufacturer's official API or an open-source project, abstracting low-level protocol details and providing language-native bindings (Python, C++, Java, etc.).

Select an item to see its description.
Main category
Simulation & Digital TwinsDeveloper Tools
Roles in robotics ecosystem
Developer EnablementRobot ControlMotion PlanningPerceptionVisualization
Software family
Family
NVIDIA Isaac
Maturity & Adoption
9 / 9
Proven in operational conditions
ResearchPrototypeProduction
Adoption scaleGrowing Community
Maintenance statusMaintained by Single Vendor
First release2024
Last update20 May 2026
Deployments

NVIDIA GR00T (foundation model for humanoids), DextrAH-G (Fourier GR-1 manipulation), Boston Dynamics Spot RL locomotion (research), Berkeley Humanoid project, Apptronik Apollo whole-body control, Unitree G1/H1 official RL examples, ANYbotics ANYmal D, > 100 CoRL/ICRA 2024–2025 publications.

Community

github.com/isaac-sim/IsaacLab 2.4k★ (2026), official NVIDIA Isaac Discord > 6k members, dedicated NVIDIA Developer Forum, GTC Spring 2024 and 2025 — > 30 talks about Isaac Lab.

Related robotics software
NI
NVIDIA Isaac Sim
Photorealistic robotics simulator (RTX) with advanced PhysX 5 physics. Built on Omniverse Kit, supports ROS 2, synthetic data generation (SDG), Isaac Lab training, and the Isaac ROS deployment pipeline on Jetson.
NI
NVIDIA Isaac ROS
NVIDIA Isaac ROS — collection of GPU-accelerated GEM packages for ROS 2: stereo depth, AprilTags, pose estimation, cuVSLAM, object detection on Jetson and x86 CUDA. Foundation of the NVIDIA robot perception stack.
M(
MuJoCo (Multi-Joint dynamics with Contact)
Open-source rigid-body physics engine with accurate contact and friction, by Emo Todorov. Apache 2.0 since 2021, maintained by DeepMind. Standard for learning-based robotics (RL) and sim-to-real.
GH
Gazebo Harmonic (gz-sim)
An LTS release of the new-generation Gazebo (gz-sim), released in September 2023 — the successor to Gazebo Classic. Modular architecture, integrated with ROS 2 Humble/Iron/Jazzy, supported until September 2028.
P
PyBullet
A Python binding to the Bullet Physics SDK engine — the lightest popular simulator for learning-based robotics (RL) and prototyping. Open source under the Zlib license (BSD-compatible), fully Python-first.
D
Drake
An open toolbox for modeling, simulation, and control of complex robotic systems — primarily manipulators. Developed since 2013 at MIT by Russ Tedrake; since 2017 supported by the Toyota Research Institute.
G(
Genesis (Embodied AI Physics Simulator)
An open, GPU-accelerated physics simulation engine for generative embodied AI, announced in December 2024 by a consortium of 20+ universities (CMU, Stanford, MIT, Tsinghua). 43M FPS on a single RTX 4090.
Supported robot models

Unitree G1

Bipedal humanoid robot by Unitree Robotics, designed as a compact research, development, and developer platform.

Applications
  • Research
  • Home Assistance

Unitree H1

Full-size general-purpose humanoid (~180 cm, ~47 kg). Bipedal, 5 DOF per leg, 3.3 m/s walking speed, 360° perception via 3D LiDAR + depth camera, Unitree M107 PMSM joint motors (~360 N·m peak knee torque).

Applications
  • Research

Figure 03

Figure 03 is the third-generation humanoid robot from Figure AI, designed for Helix, home environments, and scalable mass production.

Applications
  • Factory Automation
  • Industrial Logistics
  • Production Line Operation
  • Warehouse Automation
  • Object Manipulation
  • Home Assistance

Tesla Optimus

General-purpose humanoid robot developed by Tesla since 2021 (Tesla Bot). About 173 cm tall, 57 kg, 20 kg payload. Generation 3 hands have 22 degrees of freedom. Controlled by an AI system derived from Tesla FSD.

Applications
  • Factory Automation
  • Production Line Operation
  • Object Manipulation
  • Home Assistance

Atlas

Boston Dynamics bipedal humanoid robot. The fully electric generation unveiled in 2024 succeeds the hydraulic Atlas that was retired after more than a decade of research.

Applications
  • Factory Automation
  • Research
  • Production Line Operation
  • Object Manipulation

Cassie

Tutor Intelligence industrial robot designed for palletizing, depalletizing and case-picking in warehouses and factories, offered as Robotics-as-a-Service from $14/hr.

Applications
  • Warehouse Automation
  • Industrial Logistics
  • Factory Automation
  • Object Manipulation
  • Production Line Operation

MagicBot Z1

Compact, high-dynamics bipedal humanoid by MagicLab. 140 cm, 40 kg, 24–50 DOF, walking speed up to 2.5 m/s. Unveiled on 8 July 2025 with martial arts and acrobatic demos.

Applications
  • Research
  • Hospitality
  • Retail Trade
  • Home Assistance
  • Object Manipulation

Xiaomi CyberOne

Xiaomi’s full-size humanoid prototype unveiled on August 11, 2022 — 177 cm tall, 52 kg, 21 degrees of freedom, featuring the MiSense depth-vision module and an environmental voice and emotion recognition engine.

Applications
  • Research
Target robotic platforms
Humanoid
Quadruped
Mobile Robot
Robotic Arm
Industrial Robot
Service Robot
Research Robot
Drone / UAV
ROS supportCompatibility with ROS / ROS 2 ecosystem
Official ROS 2 PackagePakiet dostępny w oficjalnym rejestrze ROS 2 przez rosdep / apt (packages.ros.org)
ROS 2 Bridge / AdapterMost lub adapter łączący oprogramowanie z ekosystemem ROS 2 bez natywnej integracji
System capabilities
Open source
Source code is publicly available under an open-source license — enables security audits, custom modifications, and integration without licensing barriers.
Real-time capable
Designed with timing-determinism guarantees — meets the requirements of control loops, safety systems, and tasks demanding low, predictable latency.
×
⟨/⟩
API available
The software exposes a programmable interface (REST, gRPC, SDK, or language bindings) that enables automation and integration with other systems.
📦
Pre-built / binary
Distributed as ready-to-use binary packages, container images, or installers — no need to build from source.
Programming languages
PythonC++CUDA
Operating systems
Ubuntu 22.04Ubuntu 20.04Windows
Minimum hardware requirements
Minimum hardware requirements
CPUEight-core x86-64 (Intel i7-12xxx / AMD Ryzen 7 5xxx or better)
RAM (GB)32
GPUNVIDIA RTX 3070 (8 GB VRAM) minimum; production-grade RTX 4090 (24 GB) or H100/A100 (80 GB) recommended
Disk (GB)50

Requires NVIDIA drivers ≥ 535. RTX ray tracing for full photorealism of visual sensors.

Packaging & distribution
Package managers
GitHub Releases / GitHub Actions ArtifactsDocker – NVIDIA NGC RegistrySource – CMake / ament_cmakeconda / mamba
CPU architectures
x86_64 (AMD64)NVIDIA GPU (CUDA – x86_64)NVIDIA Jetson – AArch64 (JetPack)
Installation difficulty
LevelAdvanced
Protocols and interfaces
Communication protocols
DDS (Data Distribution Service)ROS 2 TopicsShared Memory (POSIX / mmap)gRPC
Hardware interfaces
PCIe 4.0PCIe 5.0Ethernet 10GBASE-T (10 Gigabit Ethernet)NVMe (M.2 PCIe SSD)
Latency classes
Soft Real-Time (20–100 ms)Zmienna (workload-dependent)
Deployment types
Local WorkstationContainerizedCloud
Supported simulators
NVIDIA Isaac Lab
NVIDIA Isaac Sim
Official Docker images
nvcr.io/nvidia/isaac-simnvcr.io/nvidia/isaac/ros
Licenses
Apache-2.0Apache License 2.0v2.0

License family: Permissive

ModificationDistributionCommercial useSublicensingPrivate useROS-compatibleOSI approvedFSF Free/LibreRequires attributionPatent grant
Version history
Isaac Lab 2.0Mar 2025

Full integration with Isaac Sim 5.0 and Omniverse Kit 107.

Isaac Lab 1.4Dec 2024

Integration with GR00T Foundation Model for humanoids.

Isaac Lab 1.2Aug 2024

Support for Unitree H1/G1 humanoids and Berkeley Humanoid.

Isaac Lab 1.0Feb 2024

Orbit → Lab rebrand, Isaac Sim 4.0 integration, opening to Apache 2.0.

Isaac Orbit 0.1Dec 2022

Successor to Isaac Gym, improved assets architecture.

Isaac Gym PreviewAug 2021

First version of NVIDIA's GPU-accelerated RL.